Act 1 finished.


Hello again! Missed me? ;)

I know I said this 2 updates ago but I'm pretty much done with adding anything more to Act 1. Everything I had planned for it is now fully implemented so I have no reason to go back unless there's unforeseen bugs that need fixing. Moving on, Act 2 is going at a nice-ish pace. If you missed chatting 1-on-1 with Jojo across a table, don't worry; Act 2 will have you covered. In terms of dialogue, I want to roughly aim for as many words as Act 1 but, to be totally transparent, I'd still like to keep the overall runtime short because that's what Ferarum was always meant to be (at least to me), a short visual novel in a sea of 80 hour long multi-part visual novels. I'm also heavily taking criticisms into account and the most common was that there doesn't seem like much of an "aim". Totally agree, and I hope Act 2 can fix that concern.
Either way, if you're still here downloading version after version or just checking it out for the very first time, thank you for all your support so far!

Oh, I almost forgot. Here's the changes in update 9.0
  1. New intro!
  2. Few new CG's.
  3. Couple new animations.
  4. More dialogue for branching paths.
  5. "Jojo sex schizo activating for no reason" bug fixed.

Files

Ferarum-9.0-pc.zip 766 MB
Mar 21, 2023

Get Ferarum

Comments

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Awesome but will act 2 let us see them schizo tiddies or nah? 

Asking for a friend.

(1 edit)

Heh, maybe. Definitely taking some larger steps in Act 2 if you catch my drift but these things are only gonna happen in specific playthroughs.

Nice.

Followup question: how dare you withhold this from me for 8 days so far, what do you have to say for yourself?


I need it for research purposes.

Fuck that's funny hahaha. But I'm sorry, it is coming, it's just taking a fair bit of fine tuning plus several rewrites, more characters, lore, tits, etc etc. Here's a couple of work in progress assets.