Unlucky 13.
Ferarum » Devlog
6 months really comes and goes huh?
I hope you've all been well since, statistically, at least one of you died waiting for this update. Don't feel sad about them, they don't have to pay taxes anymore. So what's new?
Well, a bunch of CG's (some lewder ones this time), enough dialogue to make a Higurashi fan laugh, several more secrets and god knows what else, it's been 6 months I've forgotten half the shit I put in this game. To make DD55's deadline you might notice several dips in qualities, incomplete CG's, possible bugs, missing teased characters and 3/4 of the dialogue is through a cardboard cut out. Will this bother you? Probably. Does it bother me? Absolutely. But I made a promise to myself that I would get it out by today so here we are. So what gives? What happened?
To keep it brief; I got a job at some point, became an uncle, was involved in a car accident and had to plan an overseas trip. Life got in the way of Ferarum, ironically. I'll also like to go over a small brief of what Ferarum really was (at some point) which might also explain the long wait.
Now I'm not a writer, not a good programmer, my art skills are dog doodies and I can't compose a triangle. When I began developing this game, it was a recycle of a recycle of another recycle of an animated project tied to a YouTube channel full of Jojo content I haven't the heart to link. On a whim, I drew up a funny little mockup of Jojo in a cafe with some visual novel dialogue, and on another whim, downloaded Renpy.
Ferarum was only supposed to be a funny short little game that finished right after the cafe with you in bed with Jojo. When I decided to focus on the game rather than the series, it came with a lot of baggage. Stories that needed to be told, elaborated on, introduced, etc. Around the time the looping hall came out (version 8?) I was narratively confused. Pretty damn sure I wrote myself into a corner several times and it would take days to figure it out and make it make sense. I'm happy to say that won't be a problem going forward but that still doesn't mean updates will come out faster (but not wait 6 fucking months anymore between them, Jesus I'm so sorry).
Blah blah blah, basically I'm still doing Ferarum. Still working on it. It's taking a bit more time to do CG's now but not big whoop. I refuse to stop working on this until the story is complete. For now, please enjoy version 13's preview-build.
Files
Ferarum-13-Preview-pc.zip 1.3 GB
Feb 28, 2024
Get Ferarum
Ferarum
Chat with a cute schizo in an abandoned cafe.
Status | In development |
Author | Jonotastic |
Genre | Visual Novel, Interactive Fiction |
Tags | Creepy, Cute, First-Person, Horror, Multiple Endings, Psychological Horror, Romance, Story Rich |
Accessibility | Color-blind friendly, Subtitles, One button |
More posts
- Update 15 and a happy halloween!58 days ago
- JaparumMay 09, 2024
- Twelve point fiveSep 11, 2023
- Bit more of Act 2, out now.Aug 30, 2023
- Just released a minor update.May 08, 2023
- Act 2 is out now!May 05, 2023
- Act 1 finished.Mar 21, 2023
- Intro to Act 2 (Crosswalk Cemetery) out now!Mar 11, 2023
- Looking fly.Mar 08, 2023
Comments
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I yoinked the assets and made myself a background. Please keep grinding the VN is peak
This is awesome brother!! Thanks for making it <3
Love all of the meta cheekiness. So many layers. And ToMDSA3 P.14 when?
Also, dongcopter.. Just thanks for all of this.
Thanks man <3 (ToM-hwuah?)
Looking forward to more updates in the future. Hope life treats you well from now on~
If we're lucky there'll be one soon! And thanks for the kind words brother, I hope life treats you well too!
I love Jojo so much!, please don´t let this project die
Thanks brother, I do too! This project will only EVER die if I die.
I love it lol, what's her stando name?